I'm a recent graduate from Utah State University (USU), where I earned dual degrees in Computer Science and Mathematics & Statistics, finishing summa cum laude. My academic journey, however, doesn't entirely define me. I'm passionate about music, having played in the USU marching band as the drumline captain. Outside of music, I enjoy the strategic nature of pickleball and find balance in regular weightlifting.
At USU, I took up the mantle of Vice President of the Data Science Club, encouraging a love for data among fellow students. As Mr. USU for the College of Science, I was proud to represent my classmates during the homecoming festivities. My community involvement extends further as I helped organize fundraising initiatives for the Utah Foundation for the Blind in my capacity as the Philanthropy Chair for Phi Gamma Delta.
In essence, I'm a passionate learner, a music enthusiast, an advocate for community service, and someone who thrives in leadership roles, ready to apply these experiences and skills to future endeavors.
View ResumeThe primary purpose of this tool is to store, analyze, and present data that has been gathered by a robot, effectively creating a comprehensive solution for managing robotic data. This versatile tool can simulate or relay information acquired from various Boston Dynamics Robots, including the sophisticated 'Spot'. By streamlining the data handling process, this project aims to enhances the efficiency and effectiveness of a robotics laboratory, allowing for quick and sophisticated analysis.
A program that utilizes the K-means clustering algorithm, leveraging Spotify's song metrics to group similar songs together. The project uniquely includes a serial and four parallel implementations: shared memory on CPU and GPU, and distributed memory on CPU and GPU.
Implemented the tracking and opening of emails and the links clicked inside of them. These were emails sent through the RRD Pivot system. Additionally, automized the updates of the CC restrictions of emails in order to comply with new security policies for RRD's clients.
The Wallet-Based Menu System in VR is a project developed in Unity. It introduces a new approach to VR menu navigation, replacing standard 2D menus with a 3D wallet. Users activate a virtual wallet to reveal menu options represented as cards. This project aims to create a more intuitive and immersive user experience, drawing on familiar, real-world interactions within the VR context.
The objective of this project was to fix the automation IDs in a WPF .NET project to enable automated testing through SmartBear's TestComplete software. The automation IDs were updated to provide accurate and consistent identification of the UI elements, which was critical for automated testing.
(801) 664 5730
gavin.eddington@gmail.com